Next Update Progress #1


Hey potential Goblin kings,

I'm currently working away at a post-jam build and have addressed alot of the major bugs and issues the jam version had.

  • Fixed Collider issues (Goblins/Objects no longer spawn inside areas unreachable, Enemies no longer clip into walls)
  • Enemy AI and Goblin AI fixed so that they go through the list of targets nearby instead of going Idle.
  • Tutorial availability issue fixed (I had an object inside the scene that dependent on objects that were missing in the scene meaning it would crash upon loading,  I'm a dumb dumb)

To-do

  • Balance between enemies and goblins.

I also have a friend doing some art for the thumbnail and menu screen! Here's an early preview


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